This screen shows the main page of Opalium editor. The game window is in the top left part, others windows feature game editing informations.

The editor runs the game exactly as the final released game runs, except that some additional editing informations are shown on the game window.

In the editor the game can be paused, accelerated or reseted to its initial state, and game objects composing the game can be edited in real time.

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The same game screenshot but without the editor.
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Opalium provides advanced 3D objects and animation editing features.
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Opalium embeds Lua scripting language and its debugger, as shown in the left part of the screenshot. The right window lists all Lua functions which interface Opalium core engine.
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